Helldivers nominated twice for the DICE Awards

Now that we are back from the cold winter vacation and the studio is up and running again like usual, boy do we have some exciting news to tell you all.

Firstly HELLDIVERS has been nominated not once, but TWICE in the 19th Annual DICE Awards! The categories in which we are nominated are for the “Best Action” and “Best Handheld” game.

dice_awards_stage-1.0For anyone who is not familiar with DICE (Design, Innovate, Communicate, Entertain), the DICE Awards have “recognized games, individuals and development teams which have contributed to the advancement of the worldwide entertainment software industry” since 1996. Ooh, fancy!

HELLDIVERS face stiff competition this year from games in both categories, but our fingers are crossed tightly while we anxiously await the results…

In our next piece of studio news we have now welcomed four shiny new members to the Arrowhead family, with a fifth member arriving next week. Say hello to our brand new artists Magnus, Viktor, Oskar and Max, with Jonas being the fifth member to join the chaos on Monday.

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…Aaaand this is what we expect them to look like after a couple of months here at Arrowhead!

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In true Arrowhead style they have already signed up to our after work beer and gaming night where they will fight to the death and oppose our current Arrowhead champions in Left4Dead and Dota. However, therein lies an interesting dilemma… do they beat us and earn our respect, or do they lose and keep their new jobs? Decisions, decisions!

Despite the influx of new faces to the team our recruitment search is not yet over! If you are a talented FX artist with some industry experience (or know of anyone who is!), then check out our jobs page and send in an application. We are looking forward to hearing from you!

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With all these new bodies around the studios it’s probably a good thing our office renovation and move will soon commence underway. Pictures of that to come later!

 

5 responses to “Helldivers nominated twice for the DICE Awards”

  1. Noin says:

    Reward fully deserved . Ps did pc version sale hit your expectations ?

  2. Playk says:

    Good to hear it, but it sad that you threw your fans with 21:9, who have been waiting this game and can’t play it.
    Your other games support it but not this, logic.

    • ArrowheadGS says:

      I’m supposing you’re talking about screen resolutions but correct me if you meant something else :)

      We actually haven’t supported 21:9 in any of our games, it’s more of a lucky circumstance if it works well. We don’t restrict the resolution in most of them, but you do run the risk of finding strange graphical artefacts if you try unusual resolutions.
      In Helldivers we have many things that work on an ‘on screen’ principle, and also it all has to work great across different networks. If someone were to have a super wide screen their game would have to work differently than others.

      There should be no problem playing it however. The game works well on all sorts of resolutions, but we have to limit sides with black borders.

      • Playk says:

        Thx for reply.
        Yes i’m talking about 21:9 and Helldivers. There are plenty of solutions like fog of war but with visible bloom terrain or just with more smooth black circular restriction but not this 16:9 cutoff with blackbars. It is very annoying, as an example in Diablo 3 in dungeons 21:9 most of the time a black screen this is ok, but it looks natural, not how it done in Helldivers. Even vignette on 16:9 with black sreen outside will look much better.

        p.s. sry for my lame photoshop, but here’s how it should look.

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