Guest side project: Wonderscope

The main stage this week is handed over to Rob Tatnell, our Technical Artist and VFX wizard. In his spare time Rob has been working on…

Arrowhead visits Europaskolan

This week my brother Magnus and I visited Södermalm’s Europaskolan as guest speakers for the school’s current game-themed art class: character design in video games….

The art of GAUNTLET: Slayer Edition

Hey everyone! It’s me again, Rob, the Art Director for Gauntlet. We recently released our new and improved version of Gauntlet, entitled “Slayer Edition” and…

Artist Applications – Do’s and DonR...

Hey Internet People! My name’s Rob, I’m an Art Director here at Arrowhead. We get a lot of applications for artist positions, and I’m the…

The making of game art

Working as an artist at a game studio often requires more from you than drawing a pretty picture or making sprites in Photoshop once in…

So how do you paint smoke?

It’s that situation again. I’m sat chatting to someone completely new, who doesn’t “get” video games and I have to explain to them what my…

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