Games Industry Guide: Designers

From conceptualizing projects to bringing them to life, the designers are integral to game development. In this post, our designers share their tips on how…

Guest side project: Wonderscope

The main stage this week is handed over to Rob Tatnell, our Technical Artist and VFX wizard. In his spare time Rob has been working on…

The enemies of GAUNTLET: Slayer Edition

Hello Gauntlet players. My name is Nils Hansson Bjerke and I am the enemy designer for Gauntlet: Slayer Edition. This blog will delve a little…

Designing Gauntlet: Slayer Edition

During the past few months of development we have been hard at work improving on Gauntlet for the Slayer Edition release. The key points we wanted…

Progression in Games

Hey there, It’s Friday and as usual I overshot the blog-of-the-week-day! I was originally going to write about the design of Showdown, and well –…