The Arrowhead Forums are open to all!

Today we’re excited to launch our new Arrowhead forums. It’s great to finally have a place which we can call our own, to hang out…

Arrowhead at Comic Con 2016 Stockholm

Comic Con Stockholm is only three weeks away! This year it will be held in Kistamässan on the 4th – 6th November. With thousands of expected visitors we have started our preparations…

While the cat’s away (at E3), the mice will ...

Update: We have replied to all the winning tweets asking for their shipping details, and announced in the PS4 communities that we’ve messaged all the…

Gauntlet: Slayer Edition on PS+ now in December!

Ah fresh new adventurers! Welcome! I am Morak, the only wizard powerful enough to have summoned the Gauntlet. For decades I have held these dungeons…

Arrowhead at Comic Con Stockholm 2015

This past weekend Arrowhead had the privilege to attend Comic Con Stockholm 2015. We built our biggest booth so far (when not exhibiting together with our…

Gauntlet Development Coming To An End

Gauntlet Players, It has been a busy year since our vision and remake of the arcade classic Gauntlet was released. In that time we have…

The art of GAUNTLET: Slayer Edition

Hey everyone! It’s me again, Rob, the Art Director for Gauntlet. We recently released our new and improved version of Gauntlet, entitled “Slayer Edition” and…

The enemies of GAUNTLET: Slayer Edition

Hello Gauntlet players. My name is Nils Hansson Bjerke and I am the enemy designer for Gauntlet: Slayer Edition. This blog will delve a little…

GAUNTLET: Slayer Edition Launches for Playstation ...

Ah, adventurers! Welcome! I am Morak, the only wizard powerful enough to have summoned the Gauntlet. I have seen the likes of you many times….

Designing Gauntlet: Slayer Edition

During the past few months of development we have been hard at work improving on Gauntlet for the Slayer Edition release. The key points we wanted…

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